This was built in a team of four for the final project of U-M's EECS 494 over the course of about two months. This particular team of four consisted of me, Jennifer Dailey, Joseph Pohlman, and Adilah Ku.

The assignment was to make a game to be played during the EECS 494 showcasee at the end of the semester. The showcase is a big event where everyone invites their friends and family, so the final project games ought to be easy to pick up and quickly engaging, similar to old arcade games. We figured a four player competitive game was a good fit, and decided to go with an over-the-top insane type of theme. So, flying construction vehicles with wrecking balls it was.

Pretty embarrassing, but I did the voiceover for that trailer.